Order of the Sinking Star GuidesOrder of the Sinking StarGuides

Heroes and Stones Walkthrough (HxS)

Heroes and Stones walkthrough for Order of the Sinking Star: every HxS area (Heroes and Water North, Stones East and West), druid tips and 38 puzzle timestamps.

The HxS pairing puts the hero party from the Hearty Heroes of Hauling on the water of Skipping Stones to Lonely Homes. It is split into three areas: Heroes and Water North, Heroes and Stones East and Heroes and Stones West. Together they hold 38 puzzles plus overworld puzzles. This page covers all three.

Order of the Sinking Star Heroes and Stones East puzzle with the druid, two green stones, a dragon and a pink gate over water

Heroes and Stones East puzzle 13, one of two puzzles in that area labelled "Heroes and Water". The druid shares a platform with two stones and a dragon, and wooden walkways circle a pink gate in the water.

Getting there

Start with Heroes Together, the overworld puzzle that opens the room just north of it, then solve the HxS Gold Room.

AreaPuzzlesMain idea
Heroes and Water North4, plus overworld sectionsDragons and the druid
Heroes and Stones East14, plus 1 overworld puzzleHeroes on Skipping Stones water. Puzzles 13 and 14 are labelled Heroes and Water
Heroes and Stones West20The longest HxS set

Heroes and Water North (4 puzzles)

This area is built around dragons and the druid. Inside the puzzles you mostly play as the druid. Out in the overworld, the Queen gets the druid's power too.

The trick throughout is the druid's ability to turn things into gems, and you use it in two ways:

  • Turn a dragon into a gem and it is gone from the puzzle for good.
  • Turn something else into a gem and it becomes a block that soaks up dragon fire, so you can walk past safely.

Most solutions come down to choosing which of the two you need, and when. If a dragon keeps killing you, look for something you can turn into a shield in its line of fire before you look at the dragon itself.

How to use the tables: "Starts at" is the point in the solution video embedded lower on the page where that puzzle begins. "Solution length" is how long the finished solution runs in the video, which is a rough guide to how long the puzzle is. Puzzle numbers follow the video's order, which is the order the player solved them in, not a number shown in the game. You can also jump straight to any of these puzzles from the Puzzle Finder.

Heroes and Stones East (14 puzzles)

PuzzleStarts atSolution lengthNotes
Puzzle 10:000:46
Puzzle 20:461:49
Puzzle 32:350:24
Puzzle 42:590:35
Overworld Puzzle3:340:48Opens the route to puzzle 5.
Puzzle 54:221:06
Puzzle 65:280:19
Puzzle 75:470:47
Puzzle 86:341:11
Puzzle 97:450:49
Puzzle 108:340:48
Puzzle 119:221:25
Puzzle 1210:471:57Longest in the East set.
Puzzle 13 (Heroes and Water)12:440:41Labelled Heroes and Water in the video.
Puzzle 14 (Heroes and Water)13:250:51Labelled Heroes and Water in the video.

Heroes and Stones West (20 puzzles)

Order of the Sinking Star Heroes and Stones West cave puzzle with teal stones on wooden docks, goblins and a red hero

Heroes and Stones West puzzle 5. A cave lake with teal stones on wooden docks on the left, and goblins, a boulder and the red hero on the right.

PuzzleStarts atSolution lengthNotes
Puzzle 10:002:05The longest in the West set, about two minutes.
Puzzle 22:051:39
Puzzle 33:440:21
Puzzle 44:050:29
Puzzle 54:340:49
Puzzle 65:230:32
Puzzle 75:550:23
Puzzle 86:180:39
Puzzle 96:570:56
Puzzle 107:530:39
Puzzle 118:320:14
Puzzle 128:460:51
Puzzle 139:370:24
Puzzle 1410:010:47
Puzzle 1510:481:40
Puzzle 1612:280:42
Puzzle 1713:100:34
Puzzle 1813:440:21
Puzzle 1914:051:29
Puzzle 2015:341:08

Sources: area grouping from Mikan Hako's full playthrough series. Heroes and Water North tips adapted from the Postmode walkthrough description. Puzzle lists and timestamps from The Flying Chungus solution videos.